Thursday, June 15, 2017

Orc Raider Version 0.6 is out for patreons

Hello all!
I'm Blazing and I'm developing Orc Raider. A nsfw game under constant development where you play as a half orc raider in a revenge path.
If you've heard about this game and were considering supporting me on patreon this is the version to do so. If you are already supporting me, you rock and you're making this game a reality.

Changelog for v0.6:
-New title screen
-Fixed hitboxes for combat
-5 new battle backgrounds
-new battle animations for main character and for 7 enemies
-Archers! they are a complete game changer
-Ability to combo after 3 uninterrupted attacks
-Special attack ability, because defending is for the weak!
-Fixed HP upgrade bug
-Redid the first girl animation adding a new BJ, fuck and cum animation
-Several minor fixes
You can get v0.6 for patreons here for just $1:
or you can get the public version by clicking the link on the top right corner.
If you play the public version please keep in mind that the combat portion of the game has been upgraded considerably.
Anyways, thanks for checking this out, I'll keep updating the game according to my patreon poll results and my own whim.
Thanks and have fun!

Saturday, June 10, 2017

What's coming for V0.6's big update

Hello all!
As I've mentioned before update for v0.6 will be mostly about combat.
So far I've added:
-Better hitboxes for attacks
-Ability to combo (3 successful non interrupted attack and you'll make a stronger attack)
-Ability to super attack with right mouse. This will make you invulnerable and allow you dash in the direction you are facing. Good for attack and getting away of crowded areas
-Archers! yes, the game now has archer AI, and it's fucking annoying in game.
-New animations for main character
-New animations for first 2 enemies and more to come
-Easy to expand enemies and enemy AI, the way I made the enemies makes it pretty easy for me to create new enemies.

So, when is this update coming?
As soon as I finish doing all the enemies animations (all of them up to the catfolk enemies) and integrate them into the new battle scenes.
I estimate late next week or maybe the other one. So expect the update around june 15th.
I hope you all like where the game is going and please let me know if you have any suggestions.
I dunno how to post GIFs here, so you can check my public post about this on my patreon page:

Thanks and have fun!

Monday, June 5, 2017

Big combat update coming for v0.6

After working on this game for a few months I became mostly focused on adding content by adding more stages and H scenes. However, after receiving some feedback and doing some testing I decided to focus entirely on combat for this update.

Expect changes on controls and skills in order to make the combat more fluid.

Things coming:
-Renewed animations for the main character
-Renewed animations for the enemies
-Attack Combos after 3 consecutive uninterrupted hits
-Tornado skill, Right mouse will do the tornado attack instead of defending. This attack will be able to move quickly in a direction hitting everything in the way.
-All enemies at once and different ones in each stage. You won't be fighting a few spawning enemies of the same type. They'll be all in stage at the same time.

Hoping to release this version soon. Probably next weekend.
(Teaser GIF of the work in progress:

Thanks and have fun!